Monday, October 4, 2010 at 8:36 PM | 0 comments  
Every country has its own specific culture, which is possibly impacted by religion, life style and tradition. Culture is able to make humans get close with other specific groups; however, it is also the reason of the argument. Thus, international students should concentrate on the culture; otherwise, they hardly adapt the new environment when studying abroad.


Culture is defined as a set of ideas which affects behavior within a particular group. Different cultures can make human behave differently. For instance, most of Americans would like to have a party at weekend, while Vietnamese people spend their whole time with family at weekend. Additionally, Americans leave their family and start living independently after they are 18. On the other hand, Vietnamese people love living with their parents till they get married. Thus, human life is influenced strongly by culture.

Next, the religion keeps an important part in the culture, so it also causes that humans behave variously. For example, most of Asian worships Buddha, so they believe in Hell and Heaven. They eat vegetarian food instead of meat because they believe animal also is human being in last life. Therefore, consuming animal meat has the same meaning of killing humans. In another way, Hindus do not eat beef because they think beef relates to a god in their religion. Therefore, they avoid consuming beef, but other kinds of meat such as pork. Thusly, human activities relate to the religion.
Posted by Daniel
Tuesday, August 31, 2010 at 8:11 PM | 0 comments  
Nowadays, most of countries in Africa are undeveloped because of poor countries. Since poor countries do not have enough money to support their citizen, a lot of them are uneducated. Therefore, they do not learn about sex-education. So the population is not controlled, which leads to many unemployed people and homeless in those countries. As a result, those countries impossibly develop as countries in Europe.      
Posted by Daniel
Tuesday, August 24, 2010 at 10:51 PM | 0 comments  


1897 - The beginning of abstract poster arose by Belgian art nouveau artist, Henry van de velde, who is considered as a reader of 20th abstract painting.

1911 – The first abstract painting is ascribed to Wassily Kandinsky who mixed political and commercial advertising for soviet society with many Russian artists.

1924 – Aleksandr Rodchenko designed various film posters aimed at costume in media by using photo.

1929 - Russian designer El Lissitzky developed grid system with typography and layout in design.
1920 - De tijl, which was a utopian concept style, developed during the 1920s of Europe and artists affect graphic design.

1919- The Bauhaus founded by Henry Van de Velde was closed after World War 1 and reopened at Weimar in Germany.

After 1920s, the Bauhaus focused functional graphic design.

1926 – Herbert Bayer who was influential in graphic design made a few typefaces.

1950 – Swiss flourished typography design.




Figurative movements
1925 - Art deco, which influenced by art nouveau, arrived in paris.

1920s – Surrealism also appeared the 1920s                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   

1930s – Many surrealist artists were putting found art in strange combinations.
Posted by Daniel
Design and invention are difficult jobs that people have to be creative and professional in order to give ideas and points. However, there are three important inventions which are useful and necessary all over the world in life till now. Hydroelectricity, watch, and car are those brilliant inventions.


First of all, hydroelectricity is a smart invention because it is able to create electric without using any machine. As economy and human’s request nowadays, people impossibly live without electric. Moreover, a hydroelectricity factory is able to provide electric for a whole city. As a result, hydroelectricity is the main key of industry revolution.

Secondary, watch is also an intelligent invention because of its’ convenience. People easily carry watch around and manage their time well. Furthermore, watch is known as fashion these days. Finally, it becomes necessary equipment for human being.

Third, the final invention will be car which people use every day. People would depend on car because of its convenience. People are able to go wherever they want with their car. Additionally, a lot of equipment is provided into the car such as air conditioner, radio, CD player, which makes people more comfortable while using it.

To sum up, hydroelectricity, watch, and car are fantastic invention that make human life better and confortable.
Posted by Daniel
Saturday, August 21, 2010 at 11:48 PM | 0 comments  
To: All Employees
From: Daniel Manager
Date: 19 August 2010
Subject: Smoking location

As a manager of the company, I heard complain that our employess had affected to the sanwich shop's business next to the doorway because of smoking.
As a result, I have to ban smoking at the doorway during luch time.
On the other hand, I will designate a smoking room for all of our employees from now.
Therefore, our employees are not allowed to smoke at the door way anymore. Otherwise, they will make accountable.

Thank for your cooperation
Daniel Manager
Posted by Daniel
Wednesday, August 4, 2010 at 6:58 PM | 0 comments  

BAD DESIGN
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiY45w8etJSOCLwFuVvQDvRh86rxBzS_uA_lNOgBDhPN1AfWObuDxNHO2m0J_bRA9SqdcblxDIlqduiTDSCcDhwZ8I9D1NDjMyEPrOXb8nV1D4rVprekb3ukuFxssOBaPY9HQT6jmI7mwW2/s320/ti-09-glen-plaid-headphones-glamor.jpg
         Bad design is explained as the customers do not feel comfortable or they even hate the product. This is an example of a bad design of a headphone from Skull Candy. Even though the headphones have the impressive look, they are really uncomfortable while using them. The headphones are quite big and heavy; therefore, it is inconvenience when wearing them. Moreover, the headphones are too tiny when carrying on the neck, so they makes difficult to breath. To sum up, this is bad design that is not acceptable for customers.

GOOD DESIGN
https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjGyvKNcXVB0U8wZgF78WOk0cEj5drb69hVhWXolGV5QykAHBkWRdDnV4SqD87SNcHn4DMMSoHerT-podihBGflI1V5hGpay31r6rv52xtkDLBzABknLU-os_IWb1SnLXV3AV5Ilzh5IHFg/s320/nokia-n86-8mp.jpg


           Good Design is opposite of bad design because the clients truly enjoy and love the product when they are using it. For instance, a Nokia cell phone (N86) has the good look and fantastic quality. This cell phone has high technology which consumers are able to use internet and listen to music at the same time without interruption like I phone. Additionally, the cell phone does not need any software in order to take songs like I phone. Furthermore, the cell phone impressively includes the 8.0MO camera, which the picture will be clear such as using Canon camera. Finally, this mobile phone's shape is big and light enough when carrying it around.



Posted by Daniel
The Hare and the Tortoise


By DanielZhuang

This story happened after the hare and the tortoise had their first running competition.

The hare believed that he was better than the tortoise and last time he had been defeated because he had been unfocused. Therefore, he decided to challenge the tortoise again in order to prove how fast he was. The tortoise agreed and came to the competition.

However, he could not overtake the rabbit like last time because of the huge and heavy shell on his back. While everybody concentrated on the competition, no one knew there was a horrible wolf in the forest. He was waiting for any prey to make a decent meal while the competition was occurring.

When the hare had almost won, the wolf suddenly appeared in front of him. The hare stopped running, stayed still, and trembled with fear when he saw the wolf with sharp teeth. Eventually, he was caught.

However, at this time, the tortoise arrived and tried to rescue the hare. The wolf immediately jumped and bit the tortoise angrily. As quickly as the tortoise could, he pulled his head and all four legs into his shell in order to avoid the sharp eye-teeth of the wolf. The wolf bit the shell, so the wolf broke all his teeth. After that, he ran away and disappeared into the forest. Thus, the hare was rescued and they forgot about the running competition.

In the end, the hare and the tortoise recognized that teamwork is very important and necessary to defeat the enemy. They lived happily forever and no one heard about any running competition between hare and tortoise any more.

Posted by Daniel
Tuesday, July 13, 2010 at 9:38 PM | 0 comments  
Toby is a visual effects designer. He works for Animal Logic which is a digital production company in Sydney. He creates moving graphics for film and television. Today, I am going to show you some information about Toby and the Animal Logic team.



Design Process

1. The design process used by the team at Animal Logic to develop a motion graphic.

First, they brainstormed lots of ideas for the logos and ID advertisements. After that, Toby presented the idea to the client who approved the basic drawings and storyboards of the idea.

Second, the designer worked with 3D animators to develop the animation to create the final animation. At last, they put all the different parts of the animation together.

2. What gives Toby the best indication of how successful his final design solution is to his client.



Clear understanding by the designer of the client's and users' needs is the best indication of the success of designs.

Evaluating the success of a motion graphic depends on who you ask as to how successful it is. For Toby the best result is if his client is happy with the work and he likes it too.

Role of designer
1. Personal qualities Toby needs to successfully do his job.


The personality that Toby needs to successfully do his job should be creative. He enjoys inventing on his work and show it all around the world.

2. The major steps in his career prior to working with Animal Logic.

Before working at Animal Logic, Toby had learned Arts and Digital Media Design in the university. Next, he worked like Graphic Design, Web Site Design and Visual Effects Design.

3. Why effective social and communication skills are important for a designer such as Toby.

As Toby, the communication and social are very important and necessary because he had to work with other partners. Therefore, communication skills help him understand and discuss his ideas with the clients.
Posted by Daniel
What is Design?

In my point of view, the idea and creation would be design. Moreover, design is like we collect the ideas, the sources or the works of others and try to renew them as much as we can in order to make it follow our style.



As studying the Digital Media Design in the future, I have a short movie that i had done with my friends for their assignment.
Posted by Daniel
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